Agile Software Development, Principles, Patterns, and Practices Hardcover - 2002
by Martin, Robert
- Used
Taking on a global orientation to software programming, this practical guide offers scores of tested methods for using the C++ programming language with object-oriented design techniques for creating a variety of applications and solving a host of programming problems.
Description
Details
- Title Agile Software Development, Principles, Patterns, and Practices
- Author Martin, Robert
- Binding Hardcover
- Edition 1st
- Condition New
- Pages 552
- Volumes 1
- Language ENG
- Publisher Pearson, Lebanon, Indiana, U.S.A.
- Date 2002-10-15
- Illustrated Yes
- Features Bibliography, Illustrated, Index
- Bookseller's Inventory # 531ZZZ008O66_ns
- ISBN 9780135974445 / 0135974445
- Weight 2.65 lbs (1.20 kg)
- Dimensions 10.1 x 8 x 1 in (25.65 x 20.32 x 2.54 cm)
- Library of Congress subjects EXtreme programming, Agile software development
- Library of Congress Catalog Number 2002070056
- Dewey Decimal Code 005.1
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From the rear cover
Best selling author and world-renowned software development expert Robert C. Martin shows how to solve the most challenging problems facing software developers, project managers, and software project leaders today.
- This comprehensive, pragmatic tutorial on Agile Development and eXtreme programming, written by one of the founding father of Agile Development:
- Teaches software developers and project managers how to get projects done on time, and on budget using the power of Agile Development.
- Uses real-world case studies to show how to of plan, test, refactor, and pair program using eXtreme programming.
- Contains a wealth of reusable C++ and Java code.
- Focuses on solving customer oriented systems problems using UML and Design Patterns.
Robert C. Martin is President of Object Mentor Inc. Martin and his team of software consultants use Object-Oriented Design, Patterns, UML, Agile Methodologies, and eXtreme Programming with worldwide clients. He is the author of the best-selling book Designing Object-Oriented C++ Applications Using the Booch Method (Prentice Hall, 1995), Chief Editor of, Pattern Languages of Program Design 3 (Addison Wesley, 1997), Editor of, More C++ Gems (Cambridge, 1999), and co-author of XP in Practice, with James Newkirk (Addison-Wesley, 2001). He was Editor in Chief of the C++ Report from 1996 to 1999. He is a featured speaker at international conferences and trade shows.