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The Art of Game Design: A Book of Lenses
Stock Photo: Cover May Be Different

The Art of Game Design: A Book of Lenses Paperback - 2015 - 2nd Edition

by Schell, J

  • Used
  • Paperback

Description

CRC Press, 2015. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. Clean from markings. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1100grams, ISBN:9781466598645
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Details

  • Title The Art of Game Design: A Book of Lenses
  • Author Schell, J
  • Binding Paperback
  • Edition number 2nd
  • Edition 2
  • Pages 600
  • Volumes 1
  • Language ENG
  • Publisher CRC Press
  • Date 2015
  • Illustrated Yes
  • Bookseller's Inventory # 9810322
  • ISBN 9781466598645 / 1466598646
  • Weight 2.2 lbs (1.00 kg)
  • Dimensions 9.2 x 7.4 x 1.3 in (23.37 x 18.80 x 3.30 cm)
  • Library of Congress subjects Computer games - Design
  • Library of Congress Catalog Number 2014039043
  • Dewey Decimal Code 794.815

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About the author

Jesse Schell is distinguished professor of the practice of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.