Skip to content

Beginning Flash Game Programming For Dummies
Stock Photo: Cover May Be Different

Beginning Flash Game Programming For Dummies Paperback - 2005

by Harris, Andy

  • New
  • Paperback
Drop Ship Order

Description

For Dummies, 2005-11-21. Paperback. New.
New
NZ$38.88
NZ$6.63 Shipping to USA
Standard delivery: 4 to 14 days
More Shipping Options
Ships from Mediaoutletdeal1 (Virginia, United States)

Details

  • Title Beginning Flash Game Programming For Dummies
  • Author Harris, Andy
  • Binding Paperback
  • Edition Updated
  • Condition New
  • Pages 416
  • Volumes 1
  • Language ENG
  • Publisher For Dummies, Hoboken, New Jersey, U.S.A
  • Date 2005-11-21
  • Illustrated Yes
  • Bookseller's Inventory # 0764589628_new
  • ISBN 9780764589621 / 0764589628
  • Weight 1.3 lbs (0.59 kg)
  • Dimensions 9.1 x 7.3 x 0.9 in (23.11 x 18.54 x 2.29 cm)
  • Library of Congress subjects Computer games - Programming
  • Library of Congress Catalog Number 2005927728
  • Dewey Decimal Code 794.816

About Mediaoutletdeal1 Virginia, United States

Biblio member since 2014
Seller rating: This seller has earned a 2 of 5 Stars rating from Biblio customers.

Terms of Sale:

30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from Mediaoutletdeal1

Summary

You can start game programming in a flashHere's how to create five different cool games - no experience necessary!Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more.Discover how to Build and control basic movie clips Make text appear and change Generate random numbers Add sound effects Create cars and space vehicles that move realistically Blow up stuff onscreen

First line

Computer programming can be a whole lot of fun.

About the author

Andy Harris earned a degree in Special Education from Indiana University/Purdue University-Indianapolis (IUPUI). He taught young adults with severe disabilities for several years. He also taught himself enough computer programming to support his teaching habit with freelance programming.
Those were the exciting days when computers started to have hard drives, and some computers connected to each other with arcane protocols. He taught programming in those days because it was fun.
Eventually, Andy decided to teach computer science full time, and he still teaches at IUPUI. He lectures in the applied computing program and runs the streaming media lab. He also teaches classes in whatever programming language is in demand at the time. He has developed a large number of online video-based courses and international distance education projects.
Andy has written several books on various computing topics and languages including Java, C#, mobile computing, JavaScript, and PHP/MySQL.
Andy welcomes comments and suggestions about his books. He can be reached at aharris@cs.iupui.edu.