Skip to content

The Book of Holding (Dungeons & Dragons)

The Book of Holding (Dungeons & Dragons) Trade paperback - 2020

by Official Dungeons & Dragons Licensed

  • Used
  • Paperback

Description

Trade Paperback. Publisher: Random House USA | | Trade Paperback | 144 p. | This book is brand new. | Language: Engelska --- Information regarding the book: A lavishly designed, multipurpose journal for Dungeons & Dragons lovers to fill with character sketches, campaign ideas, or school notes Richly packaged and highly customizable, this officially licensed blank journal is a must-have keepsake for Dungeons & Dragons fans of all levels. Each section of the journal is filled with gridded or lined pages and includes five spreads of interstitial artwork as well as a back pocket for storing character sheets and notes. Whether you're a die-hard dungeon master looking to plot your next campaign, or a part-time player wanting to represent your favorite game, this one-of-a-kind journal is the ultimate companion to any RPG lover's quest. | We have this book in our store house - please allow for a couple of extra days for delivery.
NZ$49.60
NZ$22.48 Shipping to USA
Standard delivery: 14 to 45 days
More Shipping Options
Ships from h:strom - Text & Kultur AB / Antikvariat & Bokhandel (Sweden)

Details

About h:strom - Text & Kultur AB / Antikvariat & Bokhandel Sweden

Biblio member since 2009
Seller rating: This seller has earned a 5 of 5 Stars rating from Biblio customers.

Antiquarian bookstore with focus on fiction and the humanities. We also sell new books.

Terms of Sale:

30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from h:strom - Text & Kultur AB / Antikvariat & Bokhandel

About the author

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.