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Break into the Game Industry: How to Get a Job Making Video Games

Break into the Game Industry: How to Get a Job Making Video Games Paperback - 2003 - 1st Edition

by Ernest Adams

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  • Paperback

Description

McGraw-Hill Osborne Media, 2003. Paperback. New. 1st edition. 208 pages. 9.00x7.25x0.75 inches.
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Details

  • Title Break into the Game Industry: How to Get a Job Making Video Games
  • Author Ernest Adams
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Condition New
  • Pages 352
  • Volumes 1
  • Language ENG
  • Publisher McGraw-Hill Osborne Media, Blacklick, Ohio, U.S.A.
  • Date 2003
  • Illustrated Yes
  • Features Bibliography, Glossary, Illustrated, Index, Table of Contents
  • Bookseller's Inventory # __0072226609
  • ISBN 9780072226607 / 0072226609
  • Weight 1.35 lbs (0.61 kg)
  • Dimensions 9.1 x 7.3 x 0.8 in (23.11 x 18.54 x 2.03 cm)
  • Library of Congress subjects Computer games - Programming - Vocational, Video games - Design - Vocational guidance
  • Library of Congress Catalog Number 2005297355
  • Dewey Decimal Code 794.815

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Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You'll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.

From the rear cover

"Ernest Adams has been around the gaming block many times; his industry insights coupled with the developer war stories should give any aspirant that extra edge to break into the game industry." --Jason Della Rocca, Program Director, International Game Developers Association

Practical Advice for Landing the Job You Want!

Join the fun! Learn how to become part of the excitement and creativity of game development--one of the hottest and most profitable industries today. Author, game designer, and producer Ernest Adams takes you inside the game industry, then delivers an action plan for you to break in--even without any game industry experience. Get great career advice and learn the different jobs that are available. Whether you're a curious gamer, a student, or a career changer seeking immediate help, this handy guide provides the information and insider advice you need to land a job in the game industry.

  • Learn how a game is built and published
  • Understand and acquire the skills you need to get into the industry
  • Discover the inner workings of the game business
  • Get your foot in the door as a game tester or with other entry-level jobs
  • Exercise your creativity as a game designer, artist, producer, or programmer
  • Get the right education for the job you want
  • Gain insightful advice from more than 20 industry professionals
  • Includes hundreds of useful resources for job seekers

About the author

Ernest Adams' experience includes over 12 years in the game industry as a lead designer, producer, and software engineer. More than 8 of those years were spent working on the very successful Electronic Arts (EA) Madden franchise. In addition to being a founder of the International Game Developer's Association, a former Director of the Game Developer's Conference, Adams writes a well-respected game design column for the popular game industry portal, gamasutra.com. As a high-profile member of the game industry, Adams speaks regularly at the Game Developer's Conference and has been profiled in many publications including The New York Times.