Computer Games: Text, Narrative and Play Paperback - 2006 - 1st Edition
by Carr, Diane
- Used
- Paperback
Description
Standard delivery: 6 to 10 days
Details
- Title Computer Games: Text, Narrative and Play
- Author Carr, Diane
- Binding Paperback
- Edition number 1st
- Edition 1
- Condition Used; Good
- Pages 224
- Volumes 1
- Language ENG
- Publisher Polity
- Date 2006-03-31
- Illustrated Yes
- Features Bibliography, Illustrated, Index, Maps, Table of Contents
- Bookseller's Inventory # 2720719
- ISBN 9780745634012 / 074563401X
- Weight 0.88 lbs (0.40 kg)
- Dimensions 9.68 x 6.8 x 0.66 in (24.59 x 17.27 x 1.68 cm)
- Library of Congress subjects Computer games - Social aspects
- Dewey Decimal Code 306.487
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From the rear cover
This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously.
Media reviews
Citations
- Reference and Research Bk News, 02/01/2007, Page 98