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Essential RenderMan (R)

Essential RenderMan (R) Paperback / softback - 2007

by Ian Stephenson

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  • Paperback

Description

Paperback / softback. New. This book provides a straightforward, easy-to-follow introduction to the basic techniques involved with using Renderman. Packed with illustrations and hands-on examples, it will serve as an excellent foundation, a good first step and overview of the program.
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Details

  • Title Essential RenderMan (R)
  • Author Ian Stephenson
  • Binding Paperback / softback
  • Edition 2nd
  • Condition New
  • Pages 268
  • Volumes 1
  • Language ENG
  • Publisher Springer, London, England
  • Date 2007-07-20
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index, Table of Contents
  • Bookseller's Inventory # B9781846283444
  • ISBN 9781846283444 / 1846283442
  • Weight 0.95 lbs (0.43 kg)
  • Dimensions 9.19 x 6.31 x 0.54 in (23.34 x 16.03 x 1.37 cm)
  • Library of Congress Catalog Number 2006922751
  • Dewey Decimal Code 006.696

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From the publisher

RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects and images in recent animated films. RenderMan is widely available and, with the demand for higher quality images, is now used by computer-based artists at all levels of the graphics industry. This book provides a straightforward and easy-to-follow introduction to the basic techniques involved with using Renderman. Packed with illustrations and hands-on examples, it will serve as an excellent foundation, a good first step and overview of the program. The book explains how scenes are described; illustrates how to create surfaces, color, lighting, shadows, and depth of field using RIB and the C API; and introduces the techniques involved in creating shaders and applying textures. This second edition includes a new chapter on global illumination.

From the rear cover

RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects and images in recent animated films (such as Monsters, Inc., Finding Nemo and The Incredibles). RenderMan is widely available and, with the demand for higher quality images, is now used by computer-based artists at all levels of the graphics industry.

Intended to provide a straightforward and easy introduction to the basic techniques involved, this book provides an excellent grounding, enabling readers to confidently move to more advanced texts. This second edition includes a new chapter on global illumination, and, with plenty of illustrations and hands-on examples, Ian Stephenson:

- gives an overview of RenderMan

- explains how scenes are described

- illustrates (among other things) how to create surfaces; colour; lighting; shadows; and depth of field, using RIB and the C API

- introduces the techniques involved in creating shaders, applying textures and using global illumination