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Problem Solving, Abstraction, and Design Using C++ Paperback - 2010 - 6th Edition
by Elliot B. Koffman; Frank L. Friedman
- Used
- Good
- Paperback
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Details
- Title Problem Solving, Abstraction, and Design Using C++
- Author Elliot B. Koffman; Frank L. Friedman
- Binding Paperback
- Edition number 6th
- Edition 6
- Condition Used - Good
- Pages 912
- Volumes 1
- Language ENG
- Publisher Pearson Education, Lebanon, Indiana, U.S.A.
- Date 2010
- Illustrated Yes
- Features Bibliography, Illustrated, Index, Table of Contents
- Bookseller's Inventory # G0136079474I3N00
- ISBN 9780136079477 / 0136079474
- Weight 2.87 lbs (1.30 kg)
- Dimensions 9 x 7.29 x 1.25 in (22.86 x 18.52 x 3.18 cm)
- Library of Congress subjects C++ (Computer program language)
- Library of Congress Catalog Number 2010003344
- Dewey Decimal Code 005.133
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From the rear cover
introductory Programming / C++ PROBLEM SOLVING, ABSTRACTION, AND DESIGN USING C++ Sixth Edition
Frank L. Friedman & mdash; Elliot B. Koffman Using the classic Software Development Method advanced by authors Frank Friedman and Elliot Koffman, this Sixth Edition of Problem Solving, Abstraction, and Design Using C++ provides a solid introduction to programming with an emphasis on softeare engineering principles and object-oriented programming using the C++ language. Case studies throughout the book ensure the student's comprehensive understanding of the Software Development Method's five-step problem-solving process. The Sixth Edition includes:
Frank L. Friedman & mdash; Elliot B. Koffman Using the classic Software Development Method advanced by authors Frank Friedman and Elliot Koffman, this Sixth Edition of Problem Solving, Abstraction, and Design Using C++ provides a solid introduction to programming with an emphasis on softeare engineering principles and object-oriented programming using the C++ language. Case studies throughout the book ensure the student's comprehensive understanding of the Software Development Method's five-step problem-solving process. The Sixth Edition includes:
- A new chapter exploring the fileds of study in computer science and the career paths available for those who major in computer science-related disciplines.
- New examples in several chapters to introduce students to graphics programming.
- New and revised Case Studies.
- Revised Exercise Sets and Programming Projects.
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