Skip to content

Super Mario: How Nintendo Conquered America
Stock Photo: Cover May Be Different

Super Mario: How Nintendo Conquered America Trade paperback - 2012

by Jeff Ryan

  • Used
  • Paperback

Description

Portfolio, September 2012. Trade Paperback. Used Very Good. We carry new and used books in our storefront. We want you to be satisfied with your purchase. Please contact us if you have questions regarding this item.
Used Very Good
NZ$13.33
NZ$9.17 Shipping to USA
Standard delivery: 5 to 10 days
More Shipping Options
Ships from Firefly Bookstore LLC (Pennsylvania, United States)

Details

  • Title Super Mario: How Nintendo Conquered America
  • Author Jeff Ryan
  • Binding Trade Paperback
  • Edition Paperback
  • Condition Used Very Good
  • Pages 320
  • Volumes 1
  • Language ENG
  • Publisher Portfolio, U.S.A.
  • Date September 2012
  • Bookseller's Inventory # 433142
  • ISBN 9781591845638 / 1591845637
  • Weight 0.64 lbs (0.29 kg)
  • Dimensions 8.31 x 5.48 x 0.84 in (21.11 x 13.92 x 2.13 cm)
  • Ages 18 to UP years
  • Grade levels 13 - UP
  • Library of Congress subjects Nintendo video games, Video games industry - United States
  • Dewey Decimal Code 338.761

About Firefly Bookstore LLC Pennsylvania, United States

Biblio member since 2013
Seller rating: This seller has earned a 5 of 5 Stars rating from Biblio customers.

Located in downtown Kutztown, we are an independently-owned and operated New and Used bookstore. Started in 2012 by two book aficionados, Firefly Bookstore strives to provide the best in diverse products and customer services. In addition to books on almost any subject, Firefly carries a large range of products including cards, bookmarks, audio books, and family tree charts. We carry over 60,000 items in 3000 sq/ft of space.

Additionally, we have a large tabletop game selection, including board games, dice and card games, and Role-Playing titles. We have a wide selection of puzzles from Pomegranate and others. We have in stock new, each year, a large collection of current year Calendars with 100s of titles and styles to choose from, always discounted.

We buy and trade books and games whenever the store is open, and we are looking for material for every section. Store credit can be used on new and used material. We are interested in large purchases, such as collections and estate sales. We are particularly looking for gaming books, metaphysics, history, cooking, science, Pennsylvania history and children's books.

For current news and announcements, find us on Facebook at www.facebook.com/fireflybookstore.

We carry new and used books in our storefront. We want you to be satisfied with your purchase. Please contact us if you have questions regarding this item

Store hours are 11 a.m. to 8 p.m. daily.

Terms of Sale:

30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives mis-described or damaged.

Browse books from Firefly Bookstore LLC

Summary

The first princess Mario saved was Nintendo itself.
 
In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan.
 
Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario.
 
Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity?
Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.

From the publisher

Jeff Ryan, a lifelong gamer, has been featured on Salon.com and All Things Considered. He reviewed over 500 video games and covered four console launches as the games editor for Katrillion, a popular dotcom-era news and entertainment Web site. He lives in Bloomfield, New Jersey.

About the author

Jeff Ryan, a lifelong gamer, has been featured on Salon.com and All Things Considered. He reviewed over 500 video games and covered four console launches as the games editor for Katrillion, a popular dotcom-era news and entertainment Web site. He lives in Bloomfield, New Jersey.