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Video Game Storytelling

Video Game Storytelling Paperback / softback - 2014

by E Skolnick

  • New
  • Paperback

Description

Paperback / softback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; Provides developers with comprehensive, but easy-to-follow advice for facilitating the creation of compelling storylines in popular and narratively successful video games. This book aims to instill an understanding and appreciation of t
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Details

  • Title Video Game Storytelling
  • Author E Skolnick
  • Binding Paperback / softback
  • Condition New
  • Pages 208
  • Volumes 1
  • Language ENG
  • Publisher Watson-Guptill
  • Date 2014-12-02
  • Illustrated Yes
  • Features Illustrated, Index
  • Bookseller's Inventory # ria9780385345828_inp
  • ISBN 9780385345828 / 0385345828
  • Weight 0.6 lbs (0.27 kg)
  • Dimensions 9.3 x 6.2 x 0.5 in (23.62 x 15.75 x 1.27 cm)
  • Library of Congress subjects Storytelling, Video games - Design
  • Library of Congress Catalog Number 2014030788
  • Dewey Decimal Code 794.81

From the publisher

EVAN SKOLNICK is a comic book and video game writer who has worked on dozens of major titles for game publishers such as Activision, Take Two, and THQ, for franchises such as Guitar Hero, Spider-Man, Shrek, Batman, Over the Hedge, and Transformers. Recently, he worked as lead narrative designer for LucasArts. He is best known for his long-running, intensive, and highly rated full-day game-writing tutorial at the annual Game Developers Conference (GDC) in San Francisco, which has had more than a thousand attendees and counting. He's also spoken at GDC Online, China GDC, San Diego Comic Con, and numerous educational institutions on the subject of video game writing. Skolnick is a member of the Advisory Board for Full Sail University's creative writing for entertainment program.

About the author

With over twenty-five years of story and game development experience at world-class entertainment companies such as Marvel, Activision, and Lucasfilm, EVAN SKOLNICK brings a unique perspective to narrative experiences in games. An international speaker and educator, he has conducted workshops on storytelling techniques for well over a thousand game development professionals. Skolnick's work includes projects such as Star Wars 1313, Marvel: Ultimate Alliance 2, The Godfather: Five Families, Over the Hedge, Spider-Man 3, Spy Muppets, and many others. He lives in the San Francisco Bay Area with his wife and two sons. Visit www.evanskolnick.com.