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The Vindico Paperback - 2013
by King, Wesley
- Used
- Paperback
Supervillains known as The Vindico have been fighting the League of Heroes for years. Realizing they're no longer young, they devise a plan to kidnap a group of teenagers to take over for them. Held captive, five teens receive superpowers beyond their wildest dreams. Struggling to uncover the motives of The Vindico, the teens must trust each other to plot their escape.
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Details
- Title The Vindico
- Author King, Wesley
- Binding Paperback
- Edition Reprint
- Condition New
- Pages 320
- Volumes 1
- Language ENG
- Publisher Speak
- Date 2013-06-13
- Features Price on Product - Canadian
- Bookseller's Inventory # 0142426563_used
- ISBN 9780142426562 / 0142426563
- Weight 0.65 lbs (0.29 kg)
- Dimensions 8.4 x 5.4 x 1 in (21.34 x 13.72 x 2.54 cm)
- Reading level 700
- Dewey Decimal Code FIC
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Summary
X-Men meets The Breakfast Club in this darkly humorous adventure
The Vindico are a group of supervillains who have been fighting the League of Heroes for as long as anyone can remember. Realizing they're not as young as they used to be, they devise a plan to kidnap a group of teenagers to take over for them when they retire--after all, how hard can it be to teach a bunch of angsty teens to be evil?
Held captive in a remote mansion, five teens train with their mentors and receive superpowers beyond their wildest dreams. Struggling to uncover the motives of the Vindico, the teens have to trust each other to plot their escape. But they quickly learn that the differences between good and evil are not as black and white as they seem, and they are left wondering whose side they should be fighting on after all . . .
With fast-paced action, punchy dialogue, and sarcastic humor, this high-stakes adventure from a talented new YA voice pulls you in from the first page.
The Vindico are a group of supervillains who have been fighting the League of Heroes for as long as anyone can remember. Realizing they're not as young as they used to be, they devise a plan to kidnap a group of teenagers to take over for them when they retire--after all, how hard can it be to teach a bunch of angsty teens to be evil?
Held captive in a remote mansion, five teens train with their mentors and receive superpowers beyond their wildest dreams. Struggling to uncover the motives of the Vindico, the teens have to trust each other to plot their escape. But they quickly learn that the differences between good and evil are not as black and white as they seem, and they are left wondering whose side they should be fighting on after all . . .
With fast-paced action, punchy dialogue, and sarcastic humor, this high-stakes adventure from a talented new YA voice pulls you in from the first page.