Skip to content

Virtual Weaponry: The Militarized Internet in Hollywood War Films
Stock Photo: Cover May Be Different

Virtual Weaponry: The Militarized Internet in Hollywood War Films Hardcover - 2017

by Tucker, Aaron

  • New
  • Hardcover

Description

Palgrave Macmillan, 2017. Hardcover. New. 250 pages. 8.25x5.75x0.07 inches.
New
NZ$123.85
NZ$21.06 Shipping to USA
Standard delivery: 14 to 21 days
More Shipping Options
Ships from Revaluation Books (Devon, United Kingdom)

Details

About Revaluation Books Devon, United Kingdom

Biblio member since 2020
Seller rating: This seller has earned a 3 of 5 Stars rating from Biblio customers.

General bookseller of both fiction and non-fiction.

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from Revaluation Books

From the publisher

This book examines the convergent paths of the Internet and the American military, interweaving a history of the militarized Internet with analysis of a number of popular Hollywood movies in order to track how the introduction of the Internet into the war film has changed the genre, and how the movies often function as one part of the larger Military-Industrial- Media-Entertainment Network and the Total War Machine. The book catalogues and analyzes representations of a militarized Internet in popular Hollywood cinema, arguing that such illustrations of digitally networked technologies promotes an unhealthy transhumanism that weaponizes the relationships between the biological and technological aspects of that audience, while also hierarchically placing the "human" components at the top. Such filmmaking and movie-watching should be replaced with a critical posthumanism that challenges the relationships between the audience and their technologies, in addition to providing critical toolsthat can be applied to understanding and potentially resist modern warfare.

About the author

Aaron Tucker is author of Interfacing with the Internet in Popular Cinema along with the poetry collections punchlines and irresponsible mediums: the chesspoems of Marcel Duchamp. His current collaborative project, Loss Sets, translates poems into sculptures which are then 3D printed; he is also the co-creator of The ChessBard, an app that transforms chess games into poems (chesspoetry.com). He is currently a lecturer in the English Department and a Research Fellow with the Centre for Digital Humanities at Ryerson University in Toronto, Canada.