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Problem Solving, Abstraction, and Design Using C++

Problem Solving, Abstraction, and Design Using C++ Paperback - 2010 - 6th Edition

by Elliot B. Koffman; Frank L. Friedman

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  • Good
  • Paperback

Description

Pearson Education, 2010. Paperback. Good. Disclaimer:A copy that has been read, but remains in clean condition. All pages are intact, and the cover is intact. The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. At ThriftBooks, our motto is: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Details

  • Title Problem Solving, Abstraction, and Design Using C++
  • Author Elliot B. Koffman; Frank L. Friedman
  • Binding Paperback
  • Edition number 6th
  • Edition 6
  • Condition Used - Good
  • Pages 912
  • Volumes 1
  • Language ENG
  • Publisher Pearson Education, Lebanon, Indiana, U.S.A.
  • Date 2010
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index, Table of Contents
  • Bookseller's Inventory # G0136079474I3N00
  • ISBN 9780136079477 / 0136079474
  • Weight 2.87 lbs (1.30 kg)
  • Dimensions 9 x 7.29 x 1.25 in (22.86 x 18.52 x 3.18 cm)
  • Library of Congress subjects C++ (Computer program language)
  • Library of Congress Catalog Number 2010003344
  • Dewey Decimal Code 005.133

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From the rear cover

introductory Programming / C++

PROBLEM SOLVING, ABSTRACTION, AND DESIGN USING C++ Sixth Edition
Frank L. Friedman & mdash; Elliot B. Koffman

Using the classic Software Development Method advanced by authors Frank Friedman and Elliot Koffman, this Sixth Edition of Problem Solving, Abstraction, and Design Using C++ provides a solid introduction to programming with an emphasis on softeare engineering principles and object-oriented programming using the C++ language. Case studies throughout the book ensure the student's comprehensive understanding of the Software Development Method's five-step problem-solving process.

The Sixth Edition includes:

  • A new chapter exploring the fileds of study in computer science and the career paths available for those who major in computer science-related disciplines.
  • New examples in several chapters to introduce students to graphics programming.
  • New and revised Case Studies.
  • Revised Exercise Sets and Programming Projects.

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About the author

Elliot Koffman is a professor of computer and information science at Temple University. He is one of the country's foremost CS educators, a former chairman of the ACM Task Force for introductory programming methods courses, and the co-author of Problem Solving, Abstraction, and Design, Problem Solving and Program Design in C, (both with Pearson) Objects, Abstraction, Data Structures and Design Using C++, and Objects, Abstraction, Data Structures and Design Using Java Version 5.0 (both with John Wiley & Sons).


Dr. Frank L. Friedman is Professor and Chairman of Computer and Information Science at Temple University. He received M.S. degrees from Johns Hopkins University and Purdue University and his Ph.D. in Computer Science from Purdue University. Dr. Friedman is the co-author of Problem Solving, Abstraction, and Design Using C++ and other textbooks on programming in Fortran and Basic. His current research and instructional interests are in software engineering, specifically object-oriented paradigms for software design.