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Beginning Swift Games Development for IOS: Develop 2D and 3D Games Using Apple's Scenekit and Spritekit Paperback - 2017 - 2nd Edition
by James Goodwill; Wesley Matlock
From the rear cover
Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill, Wesley Matlock and Apress introduce you to the update of this best selling book, Beginning Swift Games Development for iOS, Second Edition. In this book, you'll learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.
What you'll learn
- Discover what's in the new Swift 3 programming language
- Apply Swift 3 to iOS 10 and 9 game development
- Build a 2D game app using SpriteKit and Swift
- Build a 3D game from 2D using SceneKit and Swift
Details
- Title Beginning Swift Games Development for IOS: Develop 2D and 3D Games Using Apple's Scenekit and Spritekit
- Author James Goodwill; Wesley Matlock
- Binding Paperback
- Edition number 2nd
- Edition 2
- Pages 208
- Volumes 1
- Language ENG
- Publisher Apress
- Date 2017-05-26
- Illustrated Yes
- Features Illustrated, Index
- ISBN 9781484223093 / 1484223098
- Weight 0.9 lbs (0.41 kg)
- Dimensions 10 x 7 x 0.49 in (25.40 x 17.78 x 1.24 cm)
- Library of Congress subjects Application software - Development, Computer games - Programming
- Library of Congress Catalog Number 2017942793
- Dewey Decimal Code 794.815
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Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
by James Goodwill
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Paperback / softback. New. Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game.
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Stock Photo: Cover May Be Different
Beginning Swift Games Development for Ios: Develop 2d and 3d Games Using Apple's Scenekit and Spritekit
by Goodwill, James/ Matlock, Wesley
- New
- Paperback
- Condition
- New
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- Paperback
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- 9781484223093 / 1484223098
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Apress, 2017. Paperback. New. 2nd edition. 208 pages. 9.75x7.00x0.50 inches.
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Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
by James Goodwill
- New
- Paperback
- Condition
- New
- Binding
- Paperback
- ISBN 10 / ISBN 13
- 9781484223093 / 1484223098
- Quantity Available
- 10
- Seller
-
Southport, Merseyside, United Kingdom
- Item Price
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NZ$74.48NZ$20.84 shipping to USA
Show Details
Description:
Paperback / softback. New. Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game.
Item Price
NZ$74.48
NZ$20.84
shipping to USA
Stock Photo: Cover May Be Different
Beginning Swift Games Development for iOS : Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
by James Goodwill
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- New
- ISBN 10 / ISBN 13
- 9781484223093 / 1484223098
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New. New Book; Fast Shipping from UK; Not signed; Not First Edition; The Beginning Swift Games Development for iOS : Develop 2D and 3D games Using Apple's SceneKit and SpriteKit.
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Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
by Goodwill, James
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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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