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Android Application Development in 24 Hours

Android Application Development in 24 Hours

Android Application Development in 24 Hours
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Android Application Development in 24 Hours Paperback - 2013

by Delessio, Carmen, Darcey, Lauren, Conder, Shane

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Pearson Education, Limited. Used - Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Details

  • Title Android Application Development in 24 Hours
  • Author Delessio, Carmen, Darcey, Lauren, Conder, Shane
  • Binding Paperback
  • Edition INTERNATIONAL ED
  • Condition Used - Good
  • Pages 427
  • Volumes 1
  • Language ENG
  • Publisher Pearson Education, Limited
  • Publication date 2013-10
  • Illustrated Yes
  • Bookseller's Inventory # 8353487-6
  • ISBN 9780672334443 / 0672334445
  • Weight 1.83 lbs (0.83 kg)
  • Dimensions 9.05 x 7.13 x 0.89 in (22.99 x 18.11 x 2.26 cm)
  • Category Computers - Digital Media
  • Library of Congress subjects Application software - Development
  • Dewey Decimal Code 005.276
  • Quantity available 1

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Reader reviews for Android Application Development in 24 Hours

From the publisher

In just 24 sessions of one hour or less, learn how to build powerful apps for the world's most popular mobile platform: Android 4.3. Using this book's straightforward, step-by-step approach, you'll build complete Android 4.3 apps from the ground up as you master the skills you need to design, develop, test, and publish powerful solutions. Extensively updated for Android's newest features and tools, every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success!

Highlights of this new Third Edition include:

  • Extensive new coverage: fragments, action bar, SQLite, content providers, Facebook SDK, and more
  • Practical guidance on developing for multiple Android versions
  • How to use open source projects to simplify Android development
  • New topic-focused structure with at least one complete project in nearly every chapter
Register your book at informit.com/register to gain access to the Bonus KitKat chapter online.

Learn how to...

  • Quickly set up your development environment and create Android projects
  • Use Android layouts and fragments to create apps that look great on phones, tablets, and even TVs
  • Develop intuitive user interfaces using Android controls
  • Access the cloud and retrieve data using the Flickr API
  • Create a full-blown app that parses JSON, stores metadata, and
    displays Flickr images
  • Use a SQLite database and content providers to create responsive, data-driven apps
  • Write social apps using the Facebook Android SDK
  • Use contact and calendar data
  • Build location-based apps using LocationManager APIs or the new Google Play Location Services
  • Internationalize your apps
  • Work with media and cameras
  • Use open-source libraries to add "finishing touches"
  • Package and publish apps to Google Play and other app stores

About the author

Carmen Delessio is an experienced application developer who has worked as a developer, technical architect, and CTO in large and small organizations.

Carmen developed the award-winning "BFF Photo" Android app, which won the Sprint App Challenge contest in the Social Networking category.

Carmen began his online development career at Prodigy, where he worked on early Internet applications, shopping apps, and fantasy baseball.

He has written for Mashable and AndroidGuys and is the author of Sams Teach Yourself Google TV App Development in 24 Hours.

He is a graduate of Manhattanville College and lives in Pound Ridge, New York, with his wife, Amy, and daughter, Natalie.

Lauren Darcey is a multi-published Android author with several Pearson books to her credit, along with earlier editions of this book. Lauren is technical leader of Mamlambo, Inc., a firm specializing in mobile development and consulting with Android, iOS, Blackberry, and other mobile platforms. She has more than two decades of software development experience under her belt and is a recognized authority in enterprise architecture and commercial-grade mobile development.

Shane Conder is also a multi-published Android author with several Pearson books to his credit, along with earlier editions of this book. Shane has extensive development experience and has focused his attention on mobile and embedded development for the past two decades. He has designed and developed many commercial apps for Android, iOS, BREW, Blackberry, J2ME, Palm, and Windows Mobile, some of which have been installed on millions of phones worldwide.

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