Theory of Fun for Game Design
by Koster, Raph
- Used
- Condition
- Used - Very Good
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Seller
-
Reno, Nevada, United States
2 Copies Available from This Seller
Payment Methods Accepted
About This Item
Synopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
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Details
- Bookseller
- Better World Books (US)
- Bookseller's Inventory #
- 5341469-6
- Title
- Theory of Fun for Game Design
- Author
- Koster, Raph
- Book Condition
- Used - Very Good
- Quantity Available
- 2
- Binding
- Paperback
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Publisher
- O'Reilly Media, Incorporated
- Place of Publication
- United States of America
- This edition first published
- November 6, 2004
Terms of Sale
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