A Theory of Fun for Game Design
by Koster, Raph
- Used
- as new
- Paperback
- first
- Condition
- As New
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Seller
-
Boston, Massachusetts, United States
Payment Methods Accepted
About This Item
Synopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
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Details
- Bookseller
- Modern First Editions Boston (US)
- Bookseller's Inventory #
- 000754
- Title
- A Theory of Fun for Game Design
- Author
- Koster, Raph
- Format/Binding
- Soft cover
- Book Condition
- New As New
- Quantity Available
- 1
- Edition
- 1st Edition.
- Binding
- Paperback
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Publisher
- Paraglyph Press
- Place of Publication
- U.S.A.
- Date Published
- 2004
Terms of Sale
Modern First Editions Boston
30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.
About the Seller
Modern First Editions Boston
About Modern First Editions Boston
Glossary
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