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Theory of Fun for Game Design

Theory of Fun for Game Design

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Theory of Fun for Game Design

by Raph Koster

  • Used
  • Paperback
Condition
Used: Good
ISBN 10
1932111972
ISBN 13
9781932111972
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About This Item

Paraglyph Press, 2004-11-06. Paperback. Used: Good.

Synopsis

It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.

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Details

Bookseller
Ergodebooks US (US)
Bookseller's Inventory #
SONG1932111972
Title
Theory of Fun for Game Design
Author
Raph Koster
Format/Binding
Paperback
Book Condition
Used: Good
Quantity Available
1
ISBN 10
1932111972
ISBN 13
9781932111972
Publisher
Paraglyph Press
Place of Publication
United States of America
Date Published
2004-11-06

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About the Seller

Ergodebooks

Seller rating:
This seller has earned a 4 of 5 Stars rating from Biblio customers.
Biblio member since 2005
HOUSTON, Texas

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