Theory of Fun for Game Design
by Raph Koster
- Used
- Paperback
- Condition
- Used: Good
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Seller
-
HOUSTON, Texas, United States
Payment Methods Accepted
About This Item
Paraglyph Press, 2004-11-06. Paperback. Used: Good.
Synopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
Reviews
(Log in or Create an Account first!)
Details
- Bookseller
- Ergodebooks (US)
- Bookseller's Inventory #
- SONG1932111972
- Title
- Theory of Fun for Game Design
- Author
- Raph Koster
- Format/Binding
- Paperback
- Book Condition
- Used: Good
- Quantity Available
- 1
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Publisher
- Paraglyph Press
- Place of Publication
- United States of America
- Date Published
- 2004-11-06
Terms of Sale
Ergodebooks
We have 30 day return policy.
About the Seller
Ergodebooks
Biblio member since 2005
HOUSTON, Texas
About Ergodebooks
Our goal is to provide best customer service and good condition books for the lowest possible price. We are always honest about condition of book. We list book only by ISBN # and hence exact book is guaranteed.