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Theory of Fun for Game Design

Theory of Fun for Game Design

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Theory of Fun for Game Design

by Koster, Raph

  • Used
  • Paperback
Condition
Used:Good
ISBN 10
1449363210
ISBN 13
9781449363215
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About This Item

O'Reilly Media, 2013-12-31. 2. paperback. Used:Good.

Synopsis

It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.

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Details

Bookseller
Ergodebooks US (US)
Bookseller's Inventory #
DADAX1449363210
Title
Theory of Fun for Game Design
Author
Koster, Raph
Format/Binding
Paperback
Book Condition
Used:Good
Quantity Available
1
Edition
2
ISBN 10
1449363210
ISBN 13
9781449363215
Publisher
O'Reilly Media
Date Published
2013-12-31

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Ergodebooks

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HOUSTON, Texas

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