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Theory of Fun for Game Design

Theory of Fun for Game Design

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Theory of Fun for Game Design

by Koster, Raph

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ISBN 10
1449363210
ISBN 13
9781449363215
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Synopsis

It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.

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Details

Bookseller
Ambis Enterprises LLC US (US)
Bookseller's Inventory #
OTF-Y-9781449363215
Title
Theory of Fun for Game Design
Author
Koster, Raph
Book Condition
New
Quantity Available
40
Binding
Paperback
ISBN 10
1449363210
ISBN 13
9781449363215
Publisher
O'Reilly Media
This edition first published
2013-12

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About the Seller

Ambis Enterprises LLC

Seller rating:
This seller has earned a 5 of 5 Stars rating from Biblio customers.
Biblio member since 2009
Benton Harbor, Michigan

About Ambis Enterprises LLC

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A new book is a book previously not circulated to a buyer. Although a new book is typically free of any faults or defects, "new"...
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