Theory of Fun for Game Design
by Koster, Raph
- New
- Condition
- New
- ISBN 10
- 1449363210
- ISBN 13
- 9781449363215
- Seller
-
Benton Harbor, Michigan, United States
40 Copies Available from This Seller
Payment Methods Accepted
About This Item
Synopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
Reviews
(Log in or Create an Account first!)
Details
- Bookseller
- Ambis Enterprises LLC (US)
- Bookseller's Inventory #
- OTF-Y-9781449363215
- Title
- Theory of Fun for Game Design
- Author
- Koster, Raph
- Book Condition
- New
- Quantity Available
- 40
- Binding
- Paperback
- ISBN 10
- 1449363210
- ISBN 13
- 9781449363215
- Publisher
- O'Reilly Media
- This edition first published
- 2013-12
Terms of Sale
Ambis Enterprises LLC
30 day return guarantee, with full refund including shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.
About the Seller
Ambis Enterprises LLC
About Ambis Enterprises LLC
Glossary
Some terminology that may be used in this description includes:
- New
- A new book is a book previously not circulated to a buyer. Although a new book is typically free of any faults or defects, "new"...